↓ Archives ↓

Revisiting/Learning

I suppose there comes a time when every Master’s degree-wielding warrior wants to take their thesis and burn it to a crisp.  I think I may be beyond that point, though, so a revisit may be in order.

My thesis was an audio engine that used Flash, Javascript, and Java all at once… on one page! Essentially, there was a very smart Java library that I wanted to use, but I wasn’t savvy enough to port it into Flash.  On the one side, it was better for Flash – no slow-downs due to processing my crazy sound layering/grouping/composition demands, but on the other… well, let’s say that testing wasn’t pleasant.  It eventually worked, but it’s not ideal to have multiple conduits between your game and the sound that sound be occurring at about the same time.

In other words, I felt like my thesis was scrappable not long after I completed it.  In the future, I don’t know if I want to gear an audio engine like the one I am envisioning towards Flash or, well… Unity.

Yes, Unity.  I’m trying to pick that language up in my “spare” time.  There’s a possibility that a certain artist I know will create gorgeous 3D objects if I make a game that is ready to receive it.  I know this is possible in Flash, but I’m already seeing full-screen 3D browser games in Unity that have me floored.  Gorgeous rendering… in a browser.  I almost can’t handle it.

In a totally different area of my brain, I also completed an undergraduate thesis in Greek music theory a few years ago.  I think it’s worth looking over that for some usefulness, too.

No Comment

Be the first to respond!

Leave a Reply

You must be logged in to post a comment.

Better Tag Cloud